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Axe Storm of Clangeddin

Level 4 priest spell · Alteration

Sphere
Combat
Range
0
Components
V, S, M
Casting time
7
Duration
3 rds.
Area of effect
40-ft. cube, 1 dwarf/level
Saving throw
None

When this spell is cast, each affected dwarf gains an additional attack per round with every axe wielded in melee combat or hurled at an opponent. Movement, spellcasting, spell effects, or attacks with weapons other than axes are not speeded up. For the purposes of this spell, axes include battle axes, hand axes, hatchets, throwing axes, and two-handed battle axes; these may be nonmagical or magical.

This spell is not cumulative with itself or with other similar magic. A slow spell will negate the effects of an axe storm of Clangeddin but otherwise have no effect, and a haste spell will negate the effects of this spell and function normally.

The material components of this spell are the priest's holy symbol and a small, sealed glass vial of air capped in the midst of a thunderstorm.

Notes: Granted by the dwarven god Clangeddin Silverbeard.

Sources

This spell on the AD&D 2nd Edition Wiki