Bane of the Defilers

Level 7 priest spell · Necromancy

Turns a missile into a defiler-slayer at +3 to hit and double damage against them, for a day.

Situation: Attack

Niche — setting: it works only inside one campaign setting's rules.

Sphere
Cosmos
Range
0
Components
V, S, M
Casting time
1 turn
Duration
1 day
Area of effect
Special
Saving throw
NA

This spell turns an ordinary missile weapon of wood, metal, or stone into a deadly projectile of defiler slaying, adding +3 to attack rolls and inflicting double damage upon defilers.

Notes: Uncommon for priests from the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 1
This spell on the AD&D 2nd Edition Wiki