Banish Flame

Level 1 priest spell · Alteration

Snuffs every nonmagical fire in a 10-foot cube per level and douses magical flames for one round.

Situations: Survive · Protect

Useful — worth a slot when its situation comes up.

Sphere
Elemental Fire
Range
10 yards/level
Components
V, S
Casting time
4
Duration
Instantaneous
Area of effect
A cube 10 square feet on a side/level with a maximum size of 90 square feet on a side (Cube, 10-ft/level square, to 90 ft. maximum - PSC)
Saving throw
None

This spell instantly snuffs all flames of a nonmagical nature within the area of effect. Burning items are not destroyed and may be relit if another source of fire is applied to them. Burning items within the area of effect are snuffed even if they are in any sort of normal container that would protect them from wind or water. Magical flames of a continuous nature are extinguished for one round and then relight. Flaming breath weapons that enter the area of effect during the same round as the spell is cast have their damage reduced by 1 point per level of the spellcaster. Light, continual light, and other similar spells are unaffected by banish flame.

Notes: Granted by Kossuth, a greater power of the elemental plane of Fire.

Sources

  • Faiths & Avatars (9516)
  • Priest's Spell Compendium Vol 1
This spell on the AD&D 2nd Edition Wiki