Blessed Warmth

Level 4 priest spell · Alteration

A shaft of light makes the priest, and one neighbour per level above 7th, immune to natural cold and +3 against magical cold, a round per level.

Situations: Survive · Protect

Niche — marginal: too small an effect for a slot at its level.

Sphere
Sun
Range
Touch
Components
V, S
Casting time
4
Duration
1 round/level
Area of effect
Special
Saving throw
None

When this spell is cast, a narrow shaft of light shines down upon the priest, making him immune to the effects of natural cold (such as a blizzard) and granting him a +3 bonus to saving throws vs. magical cold (such as a white dragon's breath weapon).

For each level of the priest above 7th, an additional beam of light may be created to protect another creature, who must be standing within 3' of the priest. Thus, a 10th-level priest could protect four other creatures in a 3' radius.

Notes: Uncommon for clerics (ToM).

Sources

  • Priest's Spell Compendium Vol 1
  • Tome of Magic page 75
This spell on the AD&D 2nd Edition Wiki