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Bonewood

Level 2 priest spell · Alteration

Sphere
Plant, Combat
Range
Touch
Components
V, S, M
Casting time
1
Duration
5 rds./level
Area of effect
Weapons touched
Saving throw
None

This spell toughens crude wooden weapons to the equivalent of a bone counterpart. The weapons are also fireproof while the spell lasts. One large, one medium, or two small weapons can be affected by a single casting of this spell: missiles revert to normal upon hitting a target. Repeated castings on the same weapon provide no additional benefits.

Anyone wishing to create a permanently strengthened bone weapon must use enchant an item and permanency spells as well. Aside from being fireproof, normal wooden weapons such as clubs and staves gain no additional benefit.

The material components for this spell are a 3-inch strip of wood and a bone of roughly equal length.

Notes: Rare spell for shamans and other priests from savage settings.

Sources

This spell on the AD&D 2nd Edition Wiki