Bramblestaff

Level 3 priest spell · Alteration

Sprouts hard spikes on a staff or club for a turn: +2 to hit, double damage, and it hits creatures needing magic to harm.

Situation: Attack

Useful — worth a slot when its situation comes up.

Sphere
Earth, Water
Range
0
Components
S, M
Casting time
1 rd.
Duration
1 turn
Area of effect
1 wooden staff or club
Saving throw
None

This spell causes an ordinary wooden staff or club to sprout thick, extremely hard spikes on one end. Just like a staff made from bramblewood. The staff adds +2 to the caster's attack roll and inflicts double damage for the duration of the spell. A bramblestaff can affect any creature harmed only by magical weapons.

Notes: Uncommon for druids from the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 1
This spell on the AD&D 2nd Edition Wiki