Celestial Protection

Level 6 priest spell · Abjuration

Grants the touched creature a deva's guard: half harm from acid, frost and lightning, immunity to poison, and hurt only by +1 weapons, a turn per level.

Situation: Protect

Useful — worth a slot when its situation comes up.

Among 6th level's best: second in Protection. Powerful: defeats a kind of threat.

Sphere
Protection
Range
Touch
Components
V, S, M
Casting time
8
Duration
1 turn/level
Area of effect
1 creature (Creature touched - PSC)
Saving throw
None

This spell allows the priest to channel his deity's power to mimic the protection that a celestial being, such as a deva, enjoys. This protection is defined by the following:

  • Subject suffers only half damage from acid, cold, and electricity.
  • Subject is immune to poisons of all kinds.
  • Subject can be struck only by weapons of +1 or better enchantment.

This spell can be cast upon another or the caster herself. Normally, in addition to standard sphere limitations, this spell is available only to priests worshiping deities of good alignment.

The material component is a vial of holy water, which must be used to anoint the subject's head.

Notes: Granted only by deities of good alignment.

Sources

  • Priest's Spell Compendium Vol 1
  • The Planewalker's Handbook
This spell on the AD&D 2nd Edition Wiki