Chant

Level 2 priest spell · Conjuration/Summoning

While the priest chants in place, allies within 30 ft. get +1 to attacks, damage and saves and enemies -1.

Situation: Protect

Staple — most priests who can cast it prepare it.

Among 2nd level's best: second in Boost.

Sphere
Combat (All - POSM)
Range
0
Components
V, S
Casting time
2 rds.
Duration
Time of chanting
Area of effect
30-ft. radius
Saving throw
None

By means of the chant spell, the priest brings special favor upon himself and his party, and causes harm to his enemies. When the chant spell is completed, all attack and damage rolls and saving throws made by those in the area of effect who are friendly to the priest gain +1 bonuses, while those of the priest's enemies suffer -1 penalties. This bonus/penalty continues as long as the caster continues to chant the mystic syllables and is stationary. However, an interruption (such as an attack that succeeds and causes damage, grappling with the chanter, or a silence spell) breaks the spell. Multiple chants are not cumulative; however, if the 3rd-level prayer spell is spoken while a priest of the same religious persuasion (not merely alignment) is chanting, the effect is increased to +2 and -2.

Notes: Common for clerics (PHB).

Sources

  • Player's Handbook page 258
  • Priest's Spell Compendium
This spell on the AD&D 2nd Edition Wiki