Claws of Thard Harr

Level 1 priest spell · Alteration

Turns a willing dwarf's hands into talons that each strike for 1d4+2, two attacks a round.

Situation: Attack

Useful — worth a slot when its situation comes up.

Sphere
Combat
Range
Touch
Components
V, S, M
Casting time
4
Duration
3 rds. +1 rd./level
Area of effect
1 dwarf
Saving throw
None

This spell transforms the hands of a willing dwarf into rending talons known as the claws of Thard Harr. Each talon inflicts 1d4+2 points of damage with a successful attack. Two attacks are possible per round, one with each claw. The long claws prevent the dwarf from wielding a weapon for the duration of the spell.

The spell requires the priest's holy symbol and a preserved talon of a wild beast personally slain by the caster. Neither is destroyed by the casting.

Notes: Granted by the dwarven god Thard Harr.

Sources

  • Priest's Spell Compendium Vol 1
This spell on the AD&D 2nd Edition Wiki