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Curse of the Choking Sands

Level 4 priest spell · Alteration

Sphere
Elemental Water
Range
30 yds.
Components
V, S
Casting time
7
Duration
1 day/level
Area of effect
1 creature
Saving throw
Neg.

Priests of elemental water use this spell only against those who have truly angered them, for it transforms good water into lifeless sand. When cast on a creature that fails a saving throw vs. spell, the creature is unable to drink liquids for one day per level of the caster. Liquids turn to sand as they touch the victim's lips. Every 8

hours under the curse, the victim must make a successful Constitution check or lose 2 points of Strength. Constitution checks are made with a cumulative -1 penalty (-1 the first period, -2 the second period, -3 the third period, and so on).

Death occurs when Strength is reduced to 0. A victim who has not died from dehydration when the spell ends can begin to drink normally. Liquids turned to sand by the curse remain sand.

A remove curse spell ends the curse of the choking sands immediately. Overloading the spell by completely immersing the cursed creature in water also terminates the curse.

Notes: Uncommon for priests of elemental Water from the Dark Sun setting.

Sources

This spell on the AD&D 2nd Edition Wiki