Darkbolt

Level 4 priest spell · Invocation/Evocation

A beam of darkness a round chills a living target for 2d4 and silences it 1d4 rds., or holds an undead a round, a round per level.

Situations: Attack · Control · Undead

Useful — worth a slot when its situation comes up.

Sphere
Combat
Range
5 yards/level
Components
S
Casting time
7
Duration
1 round/level
Area of effect
1 creature
Saving throw
Special

This spell unleashes a 4-inch beam of darkness in a straight line from the caster's hand. The beam ends whenever it strikes a creature within range. One darkbolt can be hurled per round until the spell expires or the caster works another spell. A darkbolt does no damage to nonliving things, but chills living creatutes for 2d4 points of damage and acts as a one-tound hold spell on undead creatures. (A successful saving throw vs. paralyzation negates this effect on undead.) Struck victims are also afflicted with magical silence lasting 1d4 rounds, if a struck creature succeeds at a saving throw vs. spell, it is not silenced, but takes only the damage.

Notes: Granted by the Shar, Mistress of the Night, evil goddess of the Forgotten Realms setting.

Sources

  • Faiths & Avatars (9516)
  • Priest's Spell Compendium Vol 1
This spell on the AD&D 2nd Edition Wiki