Detect Poison

Level 1 priest spell · Divination

Tells whether one object or 5-ft. cube per round is poisoned, with a 5% per level chance to name the poison.

Situation: Know

Useful — worth a slot when its situation comes up.

Sphere
Divination
Range
0
Components
V, S, M
Casting time
4
Duration
1 turn + 1 rd./level
Area of effect
Special
Saving throw
None

This spell enables the priest to determine if an object has been poisoned or is poisonous. One object, or one 5-foot cubic mass, can be checked per round. The priest has a 5% chance per level of determining the exact type of poison.

The material component is a strip of specially blessed vellum, which turns black if poison is present.

Notes: Common for clerics and druids (PHB).

Sources

  • Player's Handbook page 254
  • Priest's Spell Compendium
This spell on the AD&D 2nd Edition Wiki