Useful — worth a slot when its situation comes up.
Sphere
Necromantic
Range
10 yds./level
Components
V, S, M
Casting time
5
Duration
Instantaneous
Area of effect
30-ft. radius
Saving throw
None
This spell causes animated skeletons and zombies to collapse. Their remains cannot be reactivated or reanimated for a minimum of 24 hours, during which time they will presumably be properly interred. The spell affects 2d6 Hit Dice of animated skeletons and/or zombies, 3d6 if the remains are of dwarves.