Powers & Pantheons Version
When priests cast a dying curse spell, they are avenging themselves against future death. Anyone who kills the priest, even if the priest is later resurrected, becomes the victim of a major curse with no saving throw (thus the major curse is automatically permanent). Only a wish or remove bane spell can remove this curse. (See the entry on Nephthys for the major curse spell.)
Priest's Spell Compendium Version
A priest casting a dying curse spell seeks to avenge a future death. Anyone who kills the priest – even if the priest is later resurrected – becomes the victim of a major curse with no saving throw. The effects of the curse are determined randomly (see table). The effect is permanent until removed. Only a wish or remove major curse spell can remove this curse.
Notes: Granted by the Mulhorandi god Horus-Re of the Forgotten Realms setting.
| 1d100 Roll | Effect |
|---|---|
| 01-50 | Reduces one ability score to 3 (DM determines which randomly). |
| 51-75 | -4 penalty to subject's attack and saving throw rolls. |
| 76-00 | Subject is 50% likely (o drop held items (or do nothing if not an item user). Check each round. |