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Faith Magic Zone

Level 4 priest spell · Abjuration

Sphere
Protection, Wards
Range
60 yds.
Components
V, S, M
Casting time
7
Duration
1d4 turns
Area of effect
180-ft.-radius sphere
Saving throw
None

This spell causes the casting of all wizard spells in the area of effect to be slowed, resulting in a +3 penalty to the casting times of wizard spells that normally take one round or less to cast.

Spells that take more than a round to cast are unaffected by faith magic zone. Item effects based on wizard spells are likewise activated with a +3 penalty. These penalties also affect spell casting and item activation in progress at the instant the faith magic zone spell is completed.

The faith magic zone creates a dim silver radiance that emanates from the caster. Since the caster is not necessarily the center of the spell effect, there is no readily apparent way to know where the limits of the spell's effects are located.

Creatures in the area of effect of a faith magic zone gain a +3 bonus to all saving throws against wizard spells and effects. The zone can be dispelled normally.

The material components for this spell are the priest's holy symbol and a vial of honey collected from a beehive or a honeycomb.

Notes: Granted by the nature gods Eldath, Mielikki, and Silvanus of the Forgotten Realms setting. Known by the Emerald Enclave.

Sources

This spell on the AD&D 2nd Edition Wiki