Hand of the Sorcerer-King

Level 1 priest spell · Conjuration/Summoning

Gives a templar +2 on saves against every spell cast at them for a turn plus a round per level.

Situation: Counter

Useful — worth a slot when its situation comes up.

Among 1st level's best: third in Counter.

Sphere
Cosmos
Range
0
Components
V
Casting time
4
Duration
1 turn +1 rd./level
Area of effect
The caster
Saving throw
None

A templar who casts this spell is immediately protected from magical spells. The shimmering field diffuses magical energy, giving the templar a +2 bonus against all spells cast against him or her, be the caster defiler or preserver. Only templars can use this spell.

Notes: Restricted to templars from the Dark Sun setting, for whom it is common.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki