Heat Exhaustion

Level 3 priest spell · Conjuration/Summoning

A beam to the forehead overheats one creature's brain: -2 to every roll until cooled or healed.

Situation: Attack

Useful — worth a slot when its situation comes up.

Among 3rd level's best: second in Boost.

Sphere
Elemental Fire, Sun
Range
50 yds.
Components
V, S, M
Casting time
4
Duration
Special
Area of effect
1 creature
Saving throw
None

A beam of light streaks from the caster's finger and slams into the target creature's forehead, instantly causing the brain to overheat. This causes momentary confusion and delirium, and until the creature is healed by any cure spell, all attack rolls, saving throws, and proficiency or ability checks are made at -2 penalty.

Cooling the subject dispels heat exhaustion; pouring a canteen of water or cool liquid over the creature's head is also effective. Dispel magic removes the effect, and cure light wounds and similar healing spells relieve this condition.

Notes: Common for Elemental Fire priests from the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki