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Horns of Hathor

Level 2 priest spell · Alteration

Sphere
Combat, Animal
Range
0
Components
V, S, M
Casting time
6
Duration
1 round/level
Area of effect
The caster
Saving throw
None

This spell embodies the wrath of Hath or when her charges are threatened. When she casts horns of Hathor, the priestess grows a set of horns from her head and can use them to gore opponents, much like a minotaur.

The priestess can attack with the horns once per round; attacks with the horns are with the THAC0 of a fighter of the same level as the caster. Damage inflicted is 2d4 per successful attack. If the priestess is 30 feet or more from an opponent, she can lower her head and charge against any creature that is at least 5 feet ta ll. She receives the normal +2 attack bonus for charging and inflicts 4d4 points of damage if she successfully attacks with a charge.

The material component' of this spell is a small piece of the horn of a cow, bull, or minotaur.

Notes: Granted by the Mulhorandi goddess Hathor of the Forgotten Realms setting.

Sources

This spell on the AD&D 2nd Edition Wiki