Lungs of Water

Level 4 priest spell · Conjuration/Summoning

Fills one creature's lungs with water so it drowns while the caster concentrates; save negates.

Situation: Attack

Useful — worth a slot when its situation comes up.

Sphere
Elemental Water
Range
20 yds.
Components
V, S, M
Casting time
7
Duration
Concentration
Area of effect
1 creature
Saving throw
Neg.

This curse magically creates water inside a subject's lungs, drowning the creature in a few rounds. Nonbreathing creatures and undead are not affected by this spell. Any other creature that fails a saving throw vs. spell immediately begins to drown. See the rules for drowning in Chapter 14 of the Player's Handbook. Once the spell begins affecting a creature, leaving the initial casting range provides no remedy.

The spell can be stopped with remove curse or by disrupting the caster. A dehydrate spell will also cancel lungs of water, and the subject suffers no other ill effects.

The material component is the caster's saliva, spat at the intended subject.

Notes: Uncommon for priests from the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki