Mark of the Hunted

Level 6 priest spell · Conjuration/Summoning

Marks one creature as prey so the district's foulest beast hunts it without rest, a day per level.

Situation: Attack

Useful — worth a slot when its situation comes up.

Sphere
Elemental Air
Range
30 yds.
Components
S, M
Casting time
2 ids.
Duration
1 day/level
Area of effect
1 creature
Saving throw
None

This curse summons a dreadful beast from the surrounding vicinity and marks the target creature for its prey. Whenever this spell is cast, the DM should pick a suitably foul creature, the most powerful beast found in that area, to be the hunter. This cannot be an ethereal or undead creature, or a creature that does not eat meat. Nightmare beasts, megapedes, and will beasts are the most commonly attracted creatures.

Whatever the hunter, it believes the prey to be the sweetest meat it has ever smelted, and begins to follow 1d4 hours after the spell is cast. From that point until the expiration of the spell, the beast pursues the subject and cannot rest until it feeds or it is slain.

When the spell has expired, the beast returns to its lair, unless it detects its prey. In this case, the beast continues to pursue the subject until it is evaded, slain, or has eaten its prey.

Notes: Uncommon for priests from the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki