Mental Prowess

Level 3 priest spell · Abjuration

Grants every living being within 20 ft. per level +6 on saves against mind-affecting magic, 2 rds. per level.

Situation: Counter

Useful — worth a slot when its situation comes up.

Among 3rd level's best: third in Protection.

Sphere
Protection
Range
0
Components
V, S
Casting time
1
Duration
2 rds./level
Area of effect
20 ft./level radius
Saving throw
None

This spell endows all living beings within the spell area at the instant the spell is cast with a bonus of +6 to saving throws vs. all mind-affecting spells and spell-like abilities. This includes, but is not limited to, the mind flayer's mental blast capabilities. The god Helm gives this spell only to his specialty priests on the Rings of Glyth, as well as to paladins of all other gods who currently belong to the Code Helm company. There is no exception to this rule.

Notes: Restricted to paladins of the Code Helm company of Realmspace in the Forgotten Realms setting. Available to specialty priests of Helm on Rings of Glyth.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki