Natural Fortitude

Level 1 priest spell · Conjuration/Summoning

Shields the touched creature from natural heat and cold, banishes fatigue as an hour's sleep per level, and stays hunger, a turn per level.

Situation: Survive

Niche — dominated by Resist, which does the same job as well or better.

Sphere
Animal
Range
Touch
Components
V, S, M
Casting time
4
Duration
1 turn/level
Area of effect
Creature touched
Saving throw
None

This spell enables the druid to bestow resistance to the effects of heat, cold, fatigue, and hunger. The creature is unaffected by normal heat or cold. Magical heat or cold ends the effect immediately, but the spell absorbs up to 5 points of heat or cold damage as it dissipates.

Physical fatigue is magically banished as if the creature had one hour of sleep per level of the caster.

However, any attempt to memorize spells without also undergoing the natural required rest before meditation destroys the spell effect immediately, and the banished fatigue returns immediately.

The effects of hunger or starvation are delayed until the spell expires.

The material component is mistletoe.

Notes: Very rare spell for druids. (Updated from Polyhedron Newszine.)

Sources

  • Priest's Spell Compendium Vol 3 (pg 863)
This spell on the AD&D 2nd Edition Wiki