Recitation

Level 4 priest spell · Abjuration, Invocation/Evocation

A sacred passage grants allies within 60 ft. +2 to attacks and saves, +3 to the same faith, and foes -2, a round per level.

Situation: Protect

Staple — most priests who can cast it prepare it.

Among 4th level's best: first in Boost.

Sphere
Combat
Range
0
Components
V, S, M
Casting time
7
Duration
1 rd./level
Area of effect
60-ft. radius
Saving throw
None
Subtlety
+5
Knockdown
None
Sensory
Moderate audio
Critical
None

By reciting a sacred passage or declaration, the priest invokes his deity’s blessing upon himself and his allies, while causing confusion and weakness among his enemies. All creatures within the area of effect at the instant of the spell’s completion are affected. Allies of the priest gain a +2 bonus to attack rolls and saving throws, or a +3 bonus if they are of the same faith (not just alignment) as the caster. Enemies suffer a –2 penalty to attack rolls and saving throws. After the recitation, the priest is free to take further actions during the spell’s duration as he sees fit—he need not concentrate to maintain the spell. As a result, it is possible for the priest to cast a prayer spell, which increases the bonuses and penalties provided to +3 and –3 respectively. If another priest is using chant at the same time, then the bonuses and penalties given by it are also allowed to add to the total.

The material spell component is the priest’s holy symbol and a copy of whatever text or scroll he holds sacred. Neither are consumed by the spell.

Notes: Uncommon for priests with major access to the sphere of Combat (PO:SM).

Sources

  • Player's Option: Spells & Magic
  • Priest's Spell Compendium
  • Spells and Magic page 172
This spell on the AD&D 2nd Edition Wiki