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Spring

Level 2 priest spell · Alteration

Sphere
Elemental Water
Range
3 yds./level
Components
V, S, M
Casting time
1 rd.
Duration
24 hrs. maximum
Area of effect
Creates 1 spring
Saving throw
None

The druid can use this spell to create a temporary spring of water with a flow rate of 2 to 12 gallons a minute, depending on the relative dryness of the region. If the DM determines that underground water exists within range, it is detected and drawn to the surface at the spot chosen unless its path is blocked by solid rock. The appearance of the water is delayed one round for every 10 feet it must travel. In arid country, the spring may last for as little as 1 hour and flow at a lower rate.

The material component is a small forked stick, which is thrust into the ground.

Notes: Very rare for druids. (Updated from Dragon Magazine.)

Sources

This spell on the AD&D 2nd Edition Wiki