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Suregrip

Level 1 priest spell

Sphere
Guardian
Range
0
Components
V, S, M
Casting time
3d4 turns
Duration
Permanent
Area of effect
1 lb. metal
Saving throw
None

This chant makes a weapon or shield stick to its wielder's hand until he voluntarily releases it, making it impossible for the wielder to be disarmed by an opponent or to drop the weapon. Even spells like fumble have no effect against a hero using a weapon protected by the suregrip chant.

The suregrip chant's material components are a scrap of spiderweb from any sort of spider and a thin ribbon of zinc/tin alloy.

Sources

This spell on the AD&D 2nd Edition Wiki