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True Name

Level 6 priest spell · Divination

Sphere
Divination
Range
10 yds.
Components
V, S, M
Casting time
1 rd.
Duration
Instantaneous
Area of effect
1 creature or object
Saving throw
Special

This spell allows the savant to discover the true name of a creature if it fails a saving throw vs. spell. Also, the spell can be used to discover the command word of a device (no saving throw allowed).

The material component is a potion of ESP, which is consumed by the caster.

Notes: Restricted to cleric-savants. (Updated from Dragon Magazine.)

Sources

This spell on the AD&D 2nd Edition Wiki