← All spells

Truemetal

Level 1 priest spell · Divination

Sphere
Divination
Range
10 yards
Components
S
Casting time
4
Duration
1 round
Area of effect
A 30-foot-radius, 90° arc in the direction the caster is facing
Saving throw
None

This spell enables the caster to detect the true consistency and components of any metal that is within range and in the general direction (90° arc) the priest is facing when the spell is completed or that enters this area during that round. The spell also tells whether such metal radiates a dweomer or not. Though this spell can be used to find concealed money or weapons or reveal magical weapons, it is usually employed to ferret out false coins, coinage containing lead or made of a thin coating of one metal over another, and magical or enspelled coins, since a common method of harming or spying on a rival merchant is with magic carried by a coin that passes into the rival's possession.

Notes: Granted by the lesser power Waukeen Merchant's Friend of the Forgotten Realms setting.

Sources

This spell on the AD&D 2nd Edition Wiki