Undead Battlemight

Level 1 priest spell · Necromancy

Gives one skeleton or zombie per level movement 12 and the caster's initiative and saves if better, 1 rd. + 1 per level.

Situation: Undead

Niche — dominated by Undead Alacrity, which does the same job as well or better.

Sphere
Necromantic
Range
Touch
Components
V, S, M
Casting time
4
Duration
1 rd. +1 rd./level
Area of effect
1 undead/level
Saving throw
None

This spell affects undead zombies and skeletons touched by the caster, giving them the speed and agility of the caster (in peak, healthy state, base movement 12). The undead gain the initiative rolls of the caster, and the caster's saving throws, if better than their own. The spell affects up to one undead creature per level of the caster, lasting 1 round, plus one additional round per level of the caster.

The material components are three drops of water, sinew or cartilage from any mammal, and a drop of quicksilver.

Notes: Granted by the drow goddess Lolth.

Sources

  • Priest's Spell Compendium Vol 3
This spell on the AD&D 2nd Edition Wiki