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Vicissitude

Level 2 priest spell · Conjuration/Summoning

Sphere
Chaos
Range
Special
Components
S, M
Casting time
1
Duration
Special
Area of effect
Special
Saving throw
None

This spell allows the priest to bend fate, but not without risk. When faced with any situation involving chance the priest need only make the mystic passes of this spell to receive a +10% bonus to the die roll, (cf., stone of good luck). However, each time this spell is used there is a noncumulative 5% chance that it will backfire and produce the worst possible result for the caster.

When applied to saving throws, this spell grants the caster a +2 bonus to the die roll (a roll of “1” always fails), but if a natural “20” is rolled, disaster strikes and the priest suffers maximum damage from the attack.

The priest must be alive to use this spell and must have Ralishaz's three bone holy symbol openly displayed.

Notes: Granted by Ralishaz of the Greyhawk setting.

Sources

This spell on the AD&D 2nd Edition Wiki