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Cure Madness

Level 2 priest spell · Abjuration

Sphere
Healing, Necromantic
Range
Touch
Components
V, S
Casting time
1 rd.
Duration
Instantaneous
Area of effect
Creature touched
Saving throw
None

This spell enables the caster to cure most diseases that affect the mind by placing his hand upon the mad creature's brow. The affliction rapidly disappears thereafter, making the cured creature whole and well in from one turn to 10 days, depending upon the type of insanity and the state of advancement when the cure took place. (The DM must adjudicate these conditions.) The spell is also effective against the aftereffects of psionic abilities that damage the target's mind and in countering feeble-mind. This spell does not prevent reoccurrence of a form of insanity if the recipient again succumbs to madness, nor does it exorcise a possessing spirit.

Notes: This spell is granted as a special boon only by the elf deity Sehanine. Other priests have access to the 5th level spell, cure insanity.

Sources

This spell on the AD&D 2nd Edition Wiki