← All spells

Cure Serious Wounds

Level 4 priest spell · Necromancy

Reversible
Sphere
Healing
Range
Touch
Components
V, S
Casting time
7
Duration
Permanent (Instantaneous - PSC)
Area of effect
1 creature (Creature touched - PSC)
Saving throw
None

This spell is a more potent version of the cure light wounds spell. When laying his hand upon a creature, the priest heals 2d8+1 points of wound or other injury damage to the creature's body. This healing cannot affect noncorporeal, nonliving, or extraplanar creatures.

Cause serious wounds, the reverse of the spell, operates similarly to the cause light wounds spell, the victim having to be touched first. If the touch is successful, 2d8+1 points of damage are inflicted.

Notes: Common for clerics (PHB).

Sources

This spell on the AD&D 2nd Edition Wiki