Eldath's Tranquility

Level 2 priest spell · Enchantment/Charm

Makes animals and dull-witted creatures within 15 ft. treat the caster and allies as friends for a day; 6 HD or low intelligence may save.

Situation: Talk

Useful — worth a slot when its situation comes up.

Sphere
Animal
Range
0
Components
V, S, M
Casting time
5
Duration
24 hrs.
Area of effect
15-ft. radius
Saving throw
Special

This spell creates a peaceful aura around the caster that causes creatures with animal to low Intelligence to regard the caster and his or her allies as friendly. This spell is particularly useful when encountering a large group of hungry or enraged animals. A creature with Low intelligence or with 6 Hit Dice or more is allowed a saving throw vs. spell to avoid this effect.

The material components are a scrap of food and the priest's holy symbol.

Notes: Granted by Eldath the Green Goddess of the Forgotten Realms setting. (Updated from Polyhedron Newszine.)

Sources

  • Priest's Spell Compendium Vol 1
This spell on the AD&D 2nd Edition Wiki