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Glyph of Warding: Telatha

Level 3 priest spell · Abjuration, Invocation/Evocation

Sphere
Guardian
Range
Touch
Components
V, S, M
Casting time
Special
Duration
Permanent until discharged
Area of effect
Special
Saving throw
Special

A glyph of warding is a powerful inscription magically drawn to prevent unauthorized or hostile creatures from passing, entering, or opening. The glyph of warding: Telatha, also known as “Morninglow,” is favored by priests and affiliated orders of the church of Lathander, who claim that the Morninglord taught it to them ages ago. Members of other faiths worshiping good-aligned deities can use it.

however. The conditions, limitations, and material components for casting a glyph of warding: Telatha are the same as for a normal glyph of warding.

When triggered, Telatha explodes with the intense brightness of the rising sun, automatically stunning the creature that triggered it for one round.

The triggering creature is also permanently blinded unless it makes a successful saving throw vs. spell. If the saving throw is successful, the blindness lasts only 1d6 turns. (Creatures employing magical darkness at the time they trigger this glyph suffer only 1d4 rounds of blindness, as darkness and the glyph negate each other – but the darkness must already be operating. No known magic can trigger and unleash darkness quickly enough to withstand Telatha's effects.)

Notes: Common for priests of Lathander; otherwise, uncommon in the Forgotten Realms setting. Barred to non-good priests.

Sources

This spell on the AD&D 2nd Edition Wiki