Group Mind

Level 6 priest spell · Divination, Enchantment/Charm

Links the priest and two to eight willing minds in shared thought, feeling and memory, a turn + 1 rd. per level.

Situation: Talk

Useful — worth a slot when its situation comes up.

Sphere
Thought
Range
0
Components
V, S
Casting time
1 round
Duration
1 turn +1 round/level
Area of effect
30-yard-diameter circle
Saving throw
None

This spell is a deeper and more extensive version of rapport, in that it lets the priest communicate silently and instantly with several willing subjects. The number of subjects (in addition to the priest) depends on the caster's level:

Level Number of
12-13 2
14-16 4
17 6
18 7
19+ 8

As with rapport, the spell lets the participants share thoughts, emotions, and memories. Each participant sees, hears, and otherwise senses everything experienced by the other, although such "vicarious" experiences feel weak and cannot be mistaken for direct sensations. Participants can shut off these experiences at will if they find them confusing or distracting.

The participants can share such personal concepts as plans, hopes, and fears, although they cannot communicate complex or detailed information. It is impossible to communicate the procedure for casting a spell or picking a lock.

Communication through group mind is approximately 30 times faster than verbal communication. The priest can maintain only one group mind spell at any time; thus, he cannot communicate with multiple groups.

This spell cannot be used on unwilling subjects.

Notes: Common for priests with major access to the sphere of Thought.

Sources

  • Priest's Spell Compendium
  • Tome of Magic page 101
This spell on the AD&D 2nd Edition Wiki