Healing Rays

Level 4 priest spell · Necromancy

Reversible

A healing beam of sunlight mends one creature within 30 yd. for 1d8+2; reversed, it burns for 1d10, save negates.

Situations: Heal · Attack

Niche — dominated by Marthammor's Thunderbolts, which does the same job as well or better.

Sphere
Elemental Fire, Sun
Range
30 yds.
Components
V, S, M
Casting time
1 rd.
Duration
Instantaneous
Area of effect
1 creature
Saving throw
None

This spell causes a beam of healing sunlight to caress a creature, healing 1d8+2 points of damage.

The material component is sunlight.

The reverse, radiation, fires a beam of sunlight that inflicts 1d10 points of damage (save vs. spell for no damage).

Notes: Common for Elemental Fire priests from the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki