Heroes' Feast

Level 6 priest spell · Invocation/Evocation

Lays a banquet for one guest per level that takes an hour and leaves them cured, poison-proof, blessed and fearless for 12 hours.

Situations: Protect · Heal

Staple — most priests who can cast it prepare it.

Among 6th level's best. Powerful: outlasts the fight.

Sphere
Creation
Range
10 yds.
Components
V, S, M
Casting time
1 turn
Duration
1 hour
Area of effect
1 feaster/level (1 individual/level - PSC)
Saving throw
None

This spell enables the priest to bring forth a great feast that serves as many creatures as the priest has levels of experience. The spell creates a magnificent table, chairs, service, and all the necessary food and drink. The feast takes one full hour to consume, and the beneficial effects do not set in until after this hour is over. Those partaking of the feast are cured of all diseases, are immune to poison for 12 hours, and are healed of 1d4+4 points of damage after imbibing the nectarlike beverage that is part of the feast. The ambrosialike food that is consumed is equal to a bless spell that lasts for 12 hours. Also, during this same period, the people who consumed the feast are immune to fear, hopelessness, and panic. If the feast is interrupted for any reason, the spell is ruined and all effects of the spell are negated.

The material components of the spell are the priest's holy symbol and specially fermented honey taken from the cells of bee larvae destined for royal status.

Notes: Common for clerics (PHB).

Sources

  • Player's Handbook page 289
  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki