Mending

Level 1 priest spell · Alteration

Repairs a single break in a small object, 1 cu. ft. per level; magical items excluded.

Situation: Shape

Useful — worth a slot when its situation comes up.

Sphere
Creation
Range
30 yds.
Components
V, S, M
Casting time
4
Duration
Special
Area of effect
1 object
Saving throw
None

This spell repairs small breaks or tears in objects. It will weld a broken ring, chain link, medallion, or slender dagger, providing but one break exists. Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or wineskin is completely healed over by the mending spell. This spell does not, by itself, repair magical items of any type. One turn after the spell is cast, the magic of the joining fades, and the effect cannot be magically dispelled. The maximum volume of material the caster can mend is 1 cubic foot per level.

The material components are two small pieces of lodestone or two burrs.

Notes: Granted by the dwarven god Dugmaren Brightmantle.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki