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Pressure Resistance

Level 1 priest spell · Abjuration

Sphere
Elemental Water, Protection,
Range
Touch
Components
S, M
Casting time
4
Duration
1 turn +1 turn/level
Area of effect
Creature touched
Saving throw
None

Of Ships And Sea Text

This spell increases the recipient's resistance to the crushing force of water pressure, allowing him to function at greater depths underwater. The spell's recipient can safely dive to twice his normal depth.

For example, an unassisted human can normally withstand the effects of pressure to a maximum depth of 400 feet underwater. A human protected by this spell could safely dive to a depth of 800 feet. Note that this spell actually doubles the recipient's basic depth unit (see page 76).

The material component of this spell is the caster's holy symbol.

Priest's Spell Compendium Text

This spell increases the recipient's resistance to the crushing force of water pressure, allowing him to function at greater depths underwater. The spell's recipient can safely dive to twice his normal depth.

For example, an unassisted human can normally withstand the effects of pressure to a maximum depth of 400 feet underwater. A human protected by this spell could safely dive to a depth of 800 feet.

The material component is the caster's holy symbol.

Notes: Uncommon for sea priests; otherwise, rare.

Optional: If the rules from of Ships and the Sea are used, this spell actually doubles the recipient's basic depth unit (see page 76).

Sea of Fallen Stars Text

This spell magically increases the recipient's resistance to the crushing force of water pressure, allowing him to functions at greater depths than normal. The spell's recipient can safely dive to twice his normal depth limit. The material component of this spell is the priest's holy symbol.

Sources

This spell on the AD&D 2nd Edition Wiki