← All spells

Remove Paralysis

Level 3 priest spell · Abjuration

Sphere
Protection (Necromantic, Protection - PSC)
Range
10 yds./level
Components
V, S
Casting time
6
Duration
Permanent (Instantaneous - PSC)
Area of effect
1d4 creatures in 20-ft. cube (1 to 4 creatures in a 20-fl cube - PSC)
Saving throw
None

By the use of this spell, the priest can free one or more creatures from the effects of any paralyzation or from related magic (such as a ghoul touch, or a hold or slow spell). If the spell is cast on one creature, the paralyzation is negated. If cast on two creatures, each receives another saving throw vs. the effect that afflicts it, with a +4 bonus. If cast on three or four creatures, each receives another saving throw with a +2 bonus. There must be no physical or magical barrier between the caster and the creatures to be affected, or the spell fails and is wasted.

Notes: Common for clerics (PHB).

Sources

This spell on the AD&D 2nd Edition Wiki