Restore Spirit

Level 7 priest spell · Necromancy

Calls a wandering spirit home to its body, leaving the creature as it was when the spirit strayed.

Situation: Heal

Niche — narrow: the situation it serves seldom comes up.

Sphere
Necromantic
Range
Touch
Components
V, S, M
Casting time
1 rd.
Duration
Instantaneous
Area of effect
Creature touched
Saving throw
Special

By means of this spell, the shukenja can return the spirit of another from its aimless wanderings to its proper body. The shukenja lays his hands upon the body, reconnecting the tie between the body and the spirit. A system shock roll is made for the creature and, if successful, the lost spirit instantly returns to its body, restoring the individual to whatever condition he or she was in the moment the spirit became lost. Spirits can become lost in a number of ways, particularly through mishaps when using the astral and dream walk spells.

The material component is a red robe.

Notes: Common for oriental priests: otherwise, very rare.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki