Slow Poison

Level 2 priest spell · Necromancy

Holds a poison at bay in the touched creature for an hour per level, if cast before it takes full effect.

Situation: Heal

Staple — most priests who can cast it prepare it.

Sphere
Healing
Range
Touch
Components
V, S, M
Casting time
1
Duration
1 hr./level
Area of effect
1 creature (Creature touched - PSC)
Saving throw
None

When this spell is placed upon a poisoned individual, it greatly slows the effects of venom, if cast upon the victim before the poison takes full effect. (This period, known as the onset time, is known to the DM.) While this spell does not neutralize the venom, it does prevent it from substantially harming the individual for the duration of its magic in the hope that, during that spell period, the poison can be fully cured.

The material components of the slow poison spell are the priest's holy symbol and a bud of garlic that must be crushed and smeared on the wound (or eaten if poison was ingested).

Notes: Common for clerics and druids (PHB).

Sources

  • Player's Handbook page 263
  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki