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Sphere of Adaptation

Level 7 priest spell · Alteration

Sphere
Protection
Range
Touch
Components
V, S, M
Casting time
1 rd.
Duration
24 hrs.
Area of effect
20-ft. touched
Saving throw
None

This spell allows creatures in the area to ignore gases affecting respiration, to breathe underwater, and even to exist in airless space for the duration of the spell. The effect is centered on and moves with the creature touched. It affects all creatures entering the area equally, allowing respiration to creatures that require it.

The material component is holy water.

Notes: Very rare spell. (Updated from Polyhedron Newszine).

Errata: Change school to “Alteration” from “Divination”.

Errata: Change sphere to “Protection” from “Divination”.

Sources

This spell on the AD&D 2nd Edition Wiki