The druid can move at a rate of 15 without tiring. The druid can jump over ground obstacles up to twice his height tall and twice his height broad during normal movement without breaking stride. A normal jump is increased by a distance up to twice the caster's height as well.
The material component is scrapings from the hooves of a fleet herbivore (deer, antelope, etc.).
Notes: Very rare druid spell (Updated from Dragon Magazine.)