Wind Walk - Shukenja

Level 7 priest spell · Alteration

Turns the shukenja and two companions to mist that drifts at up to 60 a round, an hour per level.

Situation: Travel

Useful — worth a slot when its situation comes up.

Sphere
Elemental Air
Range
Touch
Components
V, S, M
Casting time
1 rd.
Duration
1 hr./level
Area of effect
Special
Saving throw
None

This spell enables the shukenja to transform his body to a cloudlike mist, moving at a rate of 6 to 60 per round as desired, for as long as the shukenja desires, up to the duration of the spell. The shukenja can in addition take two persons with him on the wind walk and, while visible, the individuals are 80% likely to be mistaken for clouds or fog if they are dressed in white.

The material components are fire and a few drops of holy water.

Notes: Common for oriental priests; otherwise, very rare.

Sources

  • Priest's Spell Compendium Vol 3
This spell on the AD&D 2nd Edition Wiki