23 spells across 1 level

Level 723 spells
SpellSpheresCasting timeRangeSave
Akadi's VortexDamage · 1st

A 30-ft. storm sphere that looses forking lightning on every third round and ends in a bolt, for a turn.

Elemental Air1 round100 yards½
Harp of WarDamage · 4thPowerful: opens what's closed

Conjures a five-stringed harp of force whose strings each loose one power, from shattering metal to a 9d6 bolt, for a turn.

Combat1 round0None
Fortunate FateHealing · 1stPowerful: undoes a disaster

A waiting blessing that, the moment the recipient drops to 0 hit points, heals every wound, disease and curse and stops death itself.

Protection2 rds.TouchNone
Mist of the GoddessHealing · 2ndPowerful: undoes a disaster

A green cone of mist up to 10 ft. per level wide that cures disease, lifts curses, heals, regenerates, restores and even raises one being inside it.

Elemental Water, HealingOne turn5 yards/levelSpecial
SpacewarpBattlefield control · 1st

Sets a point of full gravity in midair so everything within 50 ft. falls toward it, a round per level.

Numbers750 yardsNone
TyrannyNeutralize · 1stPowerful: ends a fight

Commands the obedience of hundreds of Hit Dice of creatures within 120 ft. as an absolute sovereign, a round per level.

Charm1 round0Special
Holy WordRNeutralize · 2ndPowerful: ends a fight

Banishes evil extraplanar creatures home and kills, paralyses, slows or deafens the rest by their Hit Dice; reversed, it strikes the good.

Combat10None
Sustarre's TransformationNeutralize · 3rdPowerful: ends a fight

Roots 1d4 creatures in a 60-ft. cube into trees, as many Hit Dice as twice the caster's own level; save negates.

Plant1 rd.5 yds./levelSpecial
Holly DartNeutralize · 4thPowerful: ends a fight

Hurls a holly sprig that kills the creature it strikes; save at -6 leaves 2d8+1 damage instead.

Plant860 yds.Special
ResurrectionRNeutralize · 5thPowerful: undoes a disaster

Restores life and full strength to someone dead as long as ten years per caster level, ageing the caster three years.

Necromantic1 turnTouchNone
BaneRBoost · 1st

A touch curse giving -5 to attacks and damage, failing every save and taking full damage from every blow; reversed, it lifts curses.

Protection9TouchSpecial
Protection from DeathProtection · 1stPowerful: undoes a disaster

Keeps a creature from dying for a turn, immune to venom, sickness and death magic, then heals it fully when the spell ends.

Protection2 rds.TouchNeg.
Impervious Sanctity of MindProtection · 2ndPowerful: defeats a kind of threat

Makes the priest's mind wholly proof against every magic or psionic that would sway or seize it, a turn per level.

Protection, Thought1 round0None
Shield of the ArchonsRCounter · 1st

Interposes a shield of good energy over a 120° arc that takes spell attacks meant for the caster, a round per two levels.

Protection10None
GateAllies · 1stPowerful: ends a fight

Opens a portal that brings a named being of vast power to the caster's aid, at the cost of five years of the caster's life.

Summoning530 yds.None
Create TreantAllies · 2ndPowerful: outlasts the fight

Turns a twig, a bough, a shrub or a tree into a treant of 7 to 12 HD that serves loyally, a day per level.

Plant1 roundTouchNone
Cloak of GaerPowerful: undoes a disaster

Sets a waiting blessing that, when the recipient is near death, passes their system shock roll, regrows limbs, purges every ill and heals 4d8.

Healing1 rd.TouchNone
Mind TrackerPowerful: ends a fight

Calls an ethereal creature that hunts one quarry across the planes, untouchable in combat and unshakeable.

Divination1 turn/3SpecialSpecial
RegenerateRPowerful: undoes a disaster

Regrows severed limbs, bones and organs in a round if the part is at hand, otherwise 2d4 turns; reversed, wither.

Necromantic3 roundsTouchNone
ReincarnatePowerful: undoes a disaster

Returns someone dead less than a week in a new body of a randomly rolled race, their memories mostly intact.

Necromantic1 turnTouchNone
Reincarnate - ShukenjaPowerful: undoes a disaster

Returns a dead spirit in a randomly rolled new body, however long dead and whatever became of the corpse.

Necromantic1 turnTouchNone
RestorationRPowerful: undoes a disaster

Restores a level drained by undead within a day per caster level, and lifts feeblemind and madness, ageing both parties two years.

Necromantic3 rds.TouchNone
Undeath to DeathPowerful: ends a fight

Destroys outright every lesser undead inside a 40-ft. sphere that fails its save.

Necromantic1 rd.30 yds.Special