Polymorph Self

Level 4 priest spell · Alteration

Lets the shukenja take the shape of any beast between a sparrow and a horse, gaining only its form and movement, 2 turns per level.

Situations: Travel · Hide

Useful — worth a slot when its situation comes up.

Sphere
Creation
Range
0
Components
V
Casting time
3
Duration
2 turns/level
Area of effect
The caster
Saving throw
None

When this spell is cast, the shukenja is able to assume the form of any creature – from a small bird up to a great horse. There is no system shock, but the polymorphed shukenja gains only the form and its locomotion, not any special attacks, magical abilities, and so on. The shukenja can change from one form to another (takes half a round) as often as desired during the spell's duration. Damage to the polymorphed form is suffered by the shukenja but, upon return to human form, 1d12 hit points are restored.

Notes: Common for oriental priests; otherwise, very rare.

Sources

  • Priest's Spell Compendium Vol 2
This spell on the AD&D 2nd Edition Wiki