Transmute Rock to Magma

Level 6 priest spell · Alteration

Reversible

Turns a 5-ft. cube per level of stone or earth to molten rock for 6d8; save vs. paralysis negates, and it cools in two days.

Situations: Attack · Shape · Travel

Useful — worth a slot when its situation comes up.

Sphere
Elemental Magma
Range
10 yds./level
Components
V, S
Casting time
2 rds.
Duration
Special
Area of effect
5 cube/level
Saving throw
Vs. paralyzation

This spell turns a patch of rock or solid earth into fiery magma by superheating it in a matter of seconds. Anything caught within the area should make a saving throw vs. paralyzation or take 6d8 points of damage. The magma will remain for about 2 days, and then cool to a black circle of ash.

The reverse transmute magma to rock is only of temporary duration. It transforms magma to stone cool enough to walk on for one hour.

Notes: Uncommon for priests of the Dark Sun setting.

Sources

  • Priest's Spell Compendium Vol 3
This spell on the AD&D 2nd Edition Wiki